SOUND DESIGN
basic online course

4 MONTHS
ONLINE
INDIVIDUAL CHECK
OF HOMEWORK

NON-STOP COMMUNICATION
CERTIFICATE
UPON COMPLETION

Take an online course from the Sound Design Institute and you will learn how to create sound for advertising, movies and computer games

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FREE LESSON
We will send you one of the classes of the online course program.
WHO IS THIS COURSE FOR
BEGINNER
The course is useful if you are just discovering the world of sounds and music, want to navigate sound editors, work with sound recording equipment, independently solve sound processing tasks for various forms of media. The course will also be useful for those who have already worked with sound, but want to strengthen their knowledge.
SOUND DESIGNER, MUSIC PRODUCER
You are fond of music, but you want to expand the boundaries of your creativity with the help of new approaches to sound formation. Sound design is the creation of new timbres, the synthesis of musical textures. You will be able to create your own virtual synthesisers and plug-ins for sound processing.
FILMMAKER, ANIMATOR
Are you in search of a sound engineer for your author's project, do not know how to hang a lapel microphone and where to place a microphone cannon? After completing the course, you will be able to independently record sound for your project. You will learn how to create full-fledged audiovisual works.
THE PROCESS STUDYING ОNLINE
WATCH VIDEO LESSON
Study the material
Repeat the steps after the lecturer yourself
HOMEWORK
Upload and send your finished work to your personal account
FINILIZE HOMEWORK
You can work on the bugs and send a modified version
FORM YOUR PORTFOLIO
The course provides 5 homework assignments that you can put in your portfolio and show to potential employers
EQUIPMENT FOR STUDYING
COMPUTER
Any computer will do
It is preferable that the processor will be Intel 5 and at least has 4 GB of RAM
HEADPHONES
Your working headphones
If you are planning to buy any, we would recommend Bayerdynamic 880 or Audiotechnica m50
DAW

You can use the familiar to you sound editing program

If you haven't worked in the editor yet, then you can download Reaper

PRACTICING CURATORS

THE CURATOR OF "SOUND DESIGN IN VISUAL MEDIA"

VASILY FILATOV

 The founder of Sound Design Institute

Developed an audio-logotype, sound effects and all key compositions for the first Russian YotaPhone phone
Worked as a leading composer and developer of sound effects libraries "Hell Piano" in the company "321film collab" (Los Angeles)
Developed the sound identity of Disney Channel Russia, Kidzania, Alfa-Mobile, Respublika, Hannover Messe 2013
 Worked as mixing / re-recording sound engineer at the film studio named after Gorky. As a result of the work, more than 40 full-length films were released in Dolby Digital 5.1 format.

THE CURATOR OF «INTERACTIVE AUDIO»
ALEX DMITRIEV

Wwise Certified Instructor
Co-founder of JoyCraft Games, a company about the development of AAA games for mobile platforms
18 years of game-audio experience and   more than 60 game projects
 Awardee of the IGN award "Best Sound on PS4 Console" for the sound design of the game Resogun
• Selected Works: Alienation, Dead Nation, Angry Birds Rio (iOS/Android) and
Halloween Seasons, Stardust Delta HD2, Home Brand, PS VITA

COURSE PROGRAM

Module 1. The basics of sound
1. The basic layers of sound
speech, atmosphere, synchronous noise, SFX, music
2. Analysis of ScareCrow project layers
3. Basic tools
sound card, recorder, microphone, headphones, speakers, workstation
4. Organisation of space in a home studio
5. Overview of the sound editor functionality on the example of Cubase 7.5, track editing, group tracks
6. Analysis of sound design examples
Module 2. Audio recording and processing
Audio recording and processing steps
- pre-production
- production
- post-production
Basic audio processing tools
- volume
- panorama
- compression
- equalization
Creating special effects for a video
Tonal textures, impacts, noises
Working with invoices
Create a monster with your voice
Analysing sound for Motion-design and animation
Module 3. Interactive environment
  1. Features of the gaming industry
  2. Analysis of game sound
- game development environments
- approaches to creating sound in a game
- create sounds under the image
- writing music for the game
3.Working with WWISE
4.Download and install, general interface, layouts, layout soundbank
layouts mixer, schematic, hints in program, creating a project,
sound creation and event, playback mode, external editor,
adding effects, game parameters, complex events, sound format, soundbank generation
Sample Project
5.Steps, modification of minigun, minigun, ambients, machine engine
Module 4. Writing music
1. Writing music
2. Mixing and processing
3. Music design: Creating a track from noises
4. Analysis of projects from the composer's point of view
Module 5. Bonus block. Media management
1. Making a portfolio
2. Job search
3. Copyright
4. Community Development
COOL PROGRAM,
I WANT TO STUDY!

EXAMPLES OF FINAL WORKS

Kathrine
Azat
Valentine
Andrew
Alex
Alexander
Kathrine
Azat
Valentine
COURSE PRICE

350$

• 16 hours of lessons
• Video tutorials stay with you forever
• Contact with curators 24/7
• 4 works in the portfolio
ОФОРМЛЕНИЕ РАССРОЧКИ
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FAQ
How to start?
The course structure is designed in such a way that you can start learning at any time.
What level of knowledge is needed at the start to complete the course?
In order to start the course, no special technical training is required.
The advantage will be the knowledge of sound editors, but this is optional.

If there are unclear points, you can always ask a question in the general chat to other students or curators of the course.
How long does the training take?
The course lasts 4 months. This means that the student is given 4 months from the moment of opening access to the course to complete and receive feedback from teachers. All materials, video tutorials, links remain with you after graduation
How is the training going?
The course includes theoretical and practical parts. The theoretical block consists of 16 hours of pre-recorded video lessons.

Watching lessons alternates with doing homework. All tasks in the course are creative. The course provides for the completion of a "diploma" work, which you can put in your portfolio. Each work is individually checked weekly by the teachers of the Institute.

An important point is the possibility of continuous communication. In the common Telegram chat, a student can receive a feedback from course teachers and other students on the topic of the course at any time of the day: clarify confusing or unclear points, get opinions about their work in a friendly atmosphere, get professional advice.

Each task is checked by the course experts individually. This means that they do not respond according to templates. Your work is evaluated based on your initial knowledge and level.

The curator looks at the works weekly and gives you feedback in writing or in the form of a review of your work.
What equipment and software are needed to complete the course?
You need: 
  • a computer with a free Reaper sound editor installed or any other program that is familiar and convenient to use
  • headphones or speakers
  • good Internet connection

Everything else: recorders, sound cards, microphones, software - optional, and at your discretion

To complete tasks, you can use your phone's microphone
What works can I put in my portfolio?
The course provides 9 homework assignments. They are checked by our teachers. You can put five of them in your portfolio:
  • Sound design for Motion Video
  • Creating your own project in Wwise
  • Creating a musical composition from noises
  • Graduate work. Choose any video and make a sound design for it
What tasks are in the course?
How much time will I spend on completing each task?
In total, there are 9 homework assignments in the course, all of them are creative. You can perform each of them at a speed that is convenient for you.

Tasks that are not included in the portfolio can be done for no more than an hour.
We recommend spending at least two hours working with sound, music and video.