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Lastest news and articles about music and sound
ARTICLES
INTERVIEW
ARTICLES
INTERVIEW
Thursday, March 3
The sound of the past, present and future
The sound of interfaces, things, technologies. Why the world can become quiet but we don’t want it to.
Thursday, March 31
Wwise engineering is the future for gameaudio
SDI has become a certified Wwise school. In the article we are discovering what are the benefits of the audio certification? And also why are the leading game projects made on Wwise?
Friday, January 15
Tom Ammerman about spacial audio and 3D sound
Founder of the New Audio Technology, Grammy nominated music producer about binaural technologies and 3D-sound
Monday, September 4
Gleb Rogozinsky: Audioprogramming is a creative process
About procedural audio, CSound and their origins, about sound training and creativity
Thursday, March 3
Michael A. about his music career and cultural differenses
Curator of the SDI about the trailer indusctry, classical and cinematic music
Monday, March 14
Fmod or Wwise? How to choose best sound engine
About one-tap games and how you choose between Wwise and Fmod sound engines
Tuesday, October 20
nClear about success as a music producer
Working as a muician is hard and demands strong belief despite all the difficulties. Discussing music and career
Saturday, October 10
Personal branding is a key
Leading branding expert on the importance of a personal brand in the creative industry
Thursday, October 15
Gameaudio engineering as a life profession
How does work sound design in game industry? What skills do you need to learn for being a great gameaudio designer?
Thursday, October 22
Life determination, education and sound design
Story of the founder of the SDI about passion to sound, music and filming